🎮 Overgrowth Review

Status: Recommended
Hours Played: 3.1 hrs on record
Published: 15 May, 2024. Last edited 15 May, 2024


Impressive but flawed. I admire the effort taken into making this game but the combat ends up not being that complex and the platforming is simply not good enough. I did enjoy the stealth mechanics though, but this is only useful in a handful of levels in the first campaign, and in the rest you'll be thrown 2-3 enemies at you at once and you'll most likely have to resort to "hit and run" tactics. Mostly because they won't let you breathe.

I feel like this game could have been way better if it had a better balance between combat and platforming sections, and the platforming was better executed. Don't get me wrong, the character movement is extremely polished, and it kinda feel like Sonic but the "climb 1000 Km to progress" level design mentality did no favors to the platforming in this game, since the character speed makes it very hard for the kind of precise platforming that you have to make sometimes. I did enjoy running very fast and how smoothly everything moved though. This game could have used more sections that included those elements.

Oh well.

It's not bad but it could definitely have been better.



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